weatherless...................72.42754% offense.......................42.49762% balance.......................30.85086% hyperoffense..................17.16910% sun...........................16.32911% rain..........................10.82381% voltturn...................... 7.84472% semistall..................... 5.89360% stall......................... 3.58882% sunoffense.................... 2.77429% rainoffense................... 2.56540% trickroom..................... 1.65168% sand.......................... 1.16801% multiweather.................. 0.85637% choice........................ 0.84729% monotype...................... 0.55620% tricksun...................... 0.29821% hail.......................... 0.11151% mononormal.................... 0.10870% monopsychic................... 0.10258% monowater..................... 0.09070% sunstall...................... 0.06520% rainstall..................... 0.05339% monofire...................... 0.05080% sandstall..................... 0.04666% monoflying.................... 0.04351% dragmag....................... 0.03853% monofighting.................. 0.03681% tailwind...................... 0.03383% monoelectric.................. 0.02954% monobug....................... 0.02871% monofairy..................... 0.02732% monograss..................... 0.02620% monodragon.................... 0.01770% monoghost..................... 0.01720% sandoffense................... 0.01545% monopoison.................... 0.01535% monorock...................... 0.01519% gravity....................... 0.01387% monodark...................... 0.01305% monosteel..................... 0.01233% hailstall..................... 0.01159% tricksand..................... 0.01138% monoground.................... 0.00848% hailoffense................... 0.00638% monoice....................... 0.00302% trickhail..................... 0.00077% Stalliness (mean: -0.162) -2.0|## |##### -1.5|########## |################# -1.0|###################### |########################### -0.5|############################ |############################ 0.0|############################## |######################## +0.5|################### |############# +1.0|############ |###### +1.5|#### |## +2.0|# |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%