weatherless...................77.46969% offense.......................48.74585% balance.......................38.16928% hyperoffense..................12.50059% hail..........................10.17680% rain.......................... 8.91860% tailwind...................... 6.23310% trickroom..................... 5.47688% sun........................... 2.08700% sand.......................... 1.48378% monotype...................... 0.72275% choice........................ 0.65822% sunoffense.................... 0.61559% semistall..................... 0.55032% voltturn...................... 0.48915% rainoffense................... 0.41032% monowater..................... 0.25549% hailoffense................... 0.25324% batonpass..................... 0.20609% dragmag....................... 0.19324% multiweather.................. 0.13587% monopsychic................... 0.09134% mononormal.................... 0.09134% monograss..................... 0.06793% monoground.................... 0.06793% monoice....................... 0.05737% monoelectric.................. 0.05737% sandoffense................... 0.03397% sandstall..................... 0.03397% stall......................... 0.03397% monofire...................... 0.03397% Stalliness (mean: -0.233) |# -2.0|# |### -1.5|### |########## -1.0|############## |################# -0.5|##################### |############################ 0.0|############################## |################## +0.5|########################## |######### +1.0|# more negative = more offensive, more positive = more stall one # = 0.55%