weatherless...................89.57375% offense.......................50.24019% balance.......................38.89716% hyperoffense.................. 6.49526% trickroom..................... 6.11299% sand.......................... 4.43166% semistall..................... 3.55886% sun........................... 2.96346% tailwind...................... 2.67591% rain.......................... 2.57781% voltturn...................... 1.66779% monotype...................... 0.88633% stall......................... 0.80853% hail.......................... 0.53451% batonpass..................... 0.28417% mononormal.................... 0.21313% tricksand..................... 0.15900% choice........................ 0.13870% monoflying.................... 0.12179% monoelectric.................. 0.12179% monobug....................... 0.11164% sunoffense.................... 0.10825% tricksun...................... 0.09811% sandstall..................... 0.09472% multiweather.................. 0.08119% rainoffense................... 0.07781% monograss..................... 0.06766% monoghost..................... 0.05074% monoice....................... 0.05074% monowater..................... 0.04736% sunstall...................... 0.03045% gravity....................... 0.03045% monopsychic................... 0.03045% monosteel..................... 0.03045% sandoffense................... 0.02368% monorock...................... 0.01691% trapper....................... 0.01691% monoground.................... 0.01353% monopoison.................... 0.00677% dragmag....................... 0.00338% trickhail..................... 0.00338% monodark...................... 0.00338% Stalliness (mean: -0.102) | -1.5|# |##### -1.0|########### |################## -0.5|########################## |####################### 0.0|############################## |####################### +0.5|################# |######### +1.0|##### |### +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%