weatherless...................78.93579% balance.......................53.46886% offense.......................37.06319% trickroom.....................21.56352% sand..........................12.56255% tailwind...................... 6.30747% stall......................... 6.01696% rain.......................... 4.25161% hail.......................... 3.20061% semistall..................... 2.04494% hyperoffense.................. 1.40606% sun........................... 1.04943% tricksand..................... 0.57151% voltturn...................... 0.44733% rainoffense................... 0.38608% sunoffense.................... 0.01173% monotype...................... 0.00418% mononormal.................... 0.00151% monobug....................... 0.00138% monowater..................... 0.00115% sandoffense................... 0.00074% batonpass..................... 0.00057% monoice....................... 0.00015% trapper....................... 0.00003% choice........................ 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.164) | -1.5| |# -1.0|## |##### -0.5|####### |######## 0.0|############################## |################### +0.5|##### |##### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.12%