weatherless...................91.55413% offense.......................46.81232% balance.......................42.82446% voltturn......................12.76352% hyperoffense.................. 5.19174% semistall..................... 4.54153% sun........................... 3.33469% sand.......................... 3.24806% rain.......................... 1.72700% stall......................... 0.62994% choice........................ 0.28796% monotype...................... 0.25308% sandoffense................... 0.23734% hail.......................... 0.13611% monograss..................... 0.10123% monofighting.................. 0.10123% trickroom..................... 0.09455% tricksun...................... 0.09455% monowater..................... 0.05062% monopoison.................... 0.05062% monosteel..................... 0.05062% monoghost..................... 0.05062% monofairy..................... 0.05062% sunoffense.................... 0.05062% Stalliness (mean: -0.050) |##### -1.0|####### |######### -0.5|########################## |################# 0.0|############################## |####################### +0.5|########### |####### +1.0|##### |## +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.69%