weatherless...................100.00000% voltturn......................61.70504% offense.......................60.36156% balance.......................30.19666% semistall..................... 9.40773% hyperoffense.................. 0.03405% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sun........................... 0.00000% sand.......................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% Stalliness (mean: 0.106) | -1.0| | -0.5|# |# 0.0|############################## |##### +0.5| | +1.0|# | +1.5|#### | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 2.38%