weatherless...................89.03250% offense.......................56.10680% hyperoffense..................32.61749% balance.......................10.85126% rain.......................... 6.26754% rainoffense................... 4.24265% voltturn...................... 2.65813% hail.......................... 1.69901% sun........................... 1.56757% sand.......................... 1.54084% monotype...................... 1.18482% sunoffense.................... 0.68733% dragmag....................... 0.41835% semistall..................... 0.34952% choice........................ 0.32246% monopoison.................... 0.27738% trickroom..................... 0.23803% monobug....................... 0.19251% hailoffense................... 0.17757% sandoffense................... 0.15089% mononormal.................... 0.11220% multiweather.................. 0.10746% monodragon.................... 0.08660% monoground.................... 0.07982% stall......................... 0.07493% monoice....................... 0.07118% monograss..................... 0.06185% tailwind...................... 0.05484% monofire...................... 0.05328% monowater..................... 0.05111% trapper....................... 0.04493% monoghost..................... 0.04208% monodark...................... 0.03737% monorock...................... 0.03285% monosteel..................... 0.03228% monopsychic................... 0.03126% monofairy..................... 0.02894% monoelectric.................. 0.02861% monofighting.................. 0.02307% monoflying.................... 0.02028% tricksand..................... 0.01065% sandstall..................... 0.00928% trickhail..................... 0.00111% Stalliness (mean: -0.729) |# -2.0|## |###### -1.5|########### |#################### -1.0|########################## |############################## -0.5|####################### |################ 0.0|############## |###### +0.5|### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.62%