weatherless...................93.29656% offense.......................57.79241% hyperoffense..................25.94025% balance.......................15.46087% rain.......................... 4.35150% rainoffense................... 3.17321% voltturn...................... 2.63381% sun........................... 1.18557% hail.......................... 1.01847% semistall..................... 0.79933% sunoffense.................... 0.61896% monotype...................... 0.37969% monodragon.................... 0.34557% sand.......................... 0.14790% dragmag....................... 0.14764% hailoffense................... 0.08111% trapper....................... 0.06878% trickroom..................... 0.05121% sandoffense................... 0.04089% monopoison.................... 0.02186% choice........................ 0.01798% stall......................... 0.00714% monoghost..................... 0.00623% sandstall..................... 0.00482% monobug....................... 0.00417% tricksand..................... 0.00396% tailwind...................... 0.00376% monofire...................... 0.00140% monopsychic................... 0.00046% monowater..................... 0.00001% monoice....................... 0.00000% monoground.................... 0.00000% multiweather.................. 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.627) | -2.0|#### |## -1.5|###### |############# -1.0|############# |############################## -0.5|#################### |########### 0.0|############### |######## +0.5|### |## +1.0| |# more negative = more offensive, more positive = more stall one # = 0.77%