weatherless...................97.36561% offense.......................59.02643% hyperoffense..................20.27444% balance.......................18.77637% semistall..................... 1.92264% voltturn...................... 1.87389% rain.......................... 1.51335% rainoffense................... 0.91941% monotype...................... 0.66933% monodragon.................... 0.66266% sun........................... 0.62984% sunoffense.................... 0.60744% hail.......................... 0.47094% hailoffense................... 0.03943% dragmag....................... 0.03494% sand.......................... 0.02027% trapper....................... 0.00769% monopoison.................... 0.00552% monoghost..................... 0.00105% trickroom..................... 0.00079% choice........................ 0.00052% tailwind...................... 0.00029% stall......................... 0.00012% monofire...................... 0.00009% sandoffense................... 0.00001% monopsychic................... 0.00000% monobug....................... 0.00000% tricksand..................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% sandstall..................... 0.00000% multiweather.................. 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.534) | -2.0|###### |### -1.5|#### |######### -1.0|########## |############################## -0.5|##################### |############### 0.0|##################### |########### +0.5|### |# +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.73%