weatherless...................66.57651% semistall.....................39.07519% balance.......................30.46617% sun...........................20.83221% stall.........................15.87747% rain..........................15.29038% offense.......................12.10397% voltturn...................... 5.15764% trickroom..................... 4.52906% multiweather.................. 4.42486% rainstall..................... 2.64268% hyperoffense.................. 2.47720% sunstall...................... 1.33758% hail.......................... 1.20121% tricksun...................... 1.14100% sand.......................... 0.52455% monotype...................... 0.41632% sunoffense.................... 0.40254% monodragon.................... 0.31603% trickrain..................... 0.23373% choice........................ 0.20471% sandoffense................... 0.16449% batonpass..................... 0.16416% hailoffense................... 0.12160% sandstall..................... 0.12054% monopsychic................... 0.05805% dragmag....................... 0.03488% monoghost..................... 0.03012% monosteel..................... 0.02461% rainoffense................... 0.01989% mononormal.................... 0.00723% monorock...................... 0.00216% monoflying.................... 0.00169% monoground.................... 0.00156% monodark...................... 0.00145% monofairy..................... 0.00097% monoelectric.................. 0.00056% monoice....................... 0.00023% monofighting.................. 0.00017% monobug....................... 0.00011% trapper....................... 0.00003% monowater..................... 0.00001% tailwind...................... 0.00001% monopoison.................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.908) | -2.0| |# -1.5|# |## -1.0|## |### -0.5|###### |###### 0.0|######## |########## +0.5|############ |############# +1.0|##################### |####################### +1.5|############################## |############ +2.0|###### |### +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.63%