weatherless...................66.00415% semistall.....................49.83814% sun...........................26.36810% stall.........................22.13449% balance.......................18.50168% rain..........................15.23803% multiweather.................. 8.09710% offense....................... 7.81147% voltturn...................... 6.27297% sunstall...................... 2.38412% trickroom..................... 1.89771% hyperoffense.................. 1.71422% rainstall..................... 1.57252% tricksun...................... 0.37192% sand.......................... 0.32522% sunoffense.................... 0.21428% hail.......................... 0.16161% trickrain..................... 0.12772% sandstall..................... 0.09393% monotype...................... 0.09380% monodragon.................... 0.08657% batonpass..................... 0.02717% sandoffense................... 0.02216% choice........................ 0.01272% monoghost..................... 0.00689% monopsychic................... 0.00642% hailoffense................... 0.00248% rainoffense................... 0.00237% monosteel..................... 0.00057% dragmag....................... 0.00015% monorock...................... 0.00013% monoground.................... 0.00009% mononormal.................... 0.00005% monofairy..................... 0.00003% monoelectric.................. 0.00003% monoice....................... 0.00001% monofighting.................. 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 1.155) | -2.0| | -1.5| |## -1.0|# |# -0.5|## |#### 0.0|#### |## +0.5|#### |######### +1.0|################### |######################## +1.5|############################## |########## +2.0|########## |#### +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%