weatherless...................80.77165% offense.......................45.75235% balance.......................27.70458% hyperoffense..................18.23405% sand.......................... 9.07663% voltturn...................... 4.69543% stall......................... 4.63707% sun........................... 4.61687% hail.......................... 3.76846% semistall..................... 3.67195% monotype...................... 2.75957% rain.......................... 2.46555% trickroom..................... 1.33321% sandoffense................... 1.03582% multiweather.................. 0.68456% sunoffense.................... 0.53531% monobug....................... 0.51511% hailoffense................... 0.40737% tricksun...................... 0.38044% monoflying.................... 0.31198% mononormal.................... 0.30637% rainoffense................... 0.28393% monofighting.................. 0.26709% choice........................ 0.26260% sandstall..................... 0.23791% monowater..................... 0.22220% monopsychic................... 0.19639% monorock...................... 0.19302% monoice....................... 0.18741% monoelectric.................. 0.14926% monosteel..................... 0.13355% monofire...................... 0.11447% trickhail..................... 0.11335% monograss..................... 0.10998% monopoison.................... 0.09202% monodark...................... 0.08192% tailwind...................... 0.07856% monoghost..................... 0.07631% monodragon.................... 0.06397% monoground.................... 0.06060% monofairy..................... 0.05611% dragmag....................... 0.05050% gravity....................... 0.03030% trickrain..................... 0.02581% sunstall...................... 0.01908% hailstall..................... 0.01571% rainstall..................... 0.01234% tricksand..................... 0.01122% allweather.................... 0.00224% Stalliness (mean: -0.196) -2.0|### |########## -1.0|###################### |############################## 0.0|########################### |################# +1.0|####### |### +2.0|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%