weatherless...................99.88234% balance.......................75.59011% offense.......................21.12081% hyperoffense.................. 2.91932% semistall..................... 0.36976% sand.......................... 0.11766% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% sun........................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.007) -2.0| | -1.5|# | -1.0|#### |##### -0.5| | 0.0| |############################## +0.5| | +1.0|### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 2.30%