weatherless...................95.85598% offense.......................47.22911% balance.......................27.45663% hyperoffense..................20.76492% voltturn...................... 7.89913% semistall..................... 3.29844% trickroom..................... 2.04000% rain.......................... 1.92292% sun........................... 1.45665% stall......................... 1.25091% choice........................ 0.83531% monotype...................... 0.70796% rainoffense................... 0.45565% hail.......................... 0.44470% sand.......................... 0.32967% sunoffense.................... 0.32967% mononormal.................... 0.21430% tailwind...................... 0.10921% monobug....................... 0.09585% monopoison.................... 0.08045% hailoffense................... 0.06299% monoice....................... 0.05717% monoelectric.................. 0.05717% monograss..................... 0.05614% monopsychic................... 0.04519% gravity....................... 0.04313% monoflying.................... 0.03423% monowater..................... 0.03184% monodark...................... 0.02362% monodragon.................... 0.02191% sandoffense................... 0.02157% monofire...................... 0.01712% monorock...................... 0.01609% tricksun...................... 0.01369% monofighting.................. 0.01335% dragmag....................... 0.00959% multiweather.................. 0.00959% monoghost..................... 0.00856% monoground.................... 0.00787% trickrain..................... 0.00445% monosteel..................... 0.00342% monofairy..................... 0.00205% sandstall..................... 0.00171% tricksand..................... 0.00068% sunstall...................... 0.00034% trapper....................... 0.00034% Stalliness (mean: -0.342) -2.0|### |###### -1.5|############## |################ -1.0|####################### |########################## -0.5|############################## |############################## 0.0|########################### |##################### +0.5|################# |########## +1.0|###### |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%