weatherless...................97.87877% offense.......................37.11475% balance.......................33.43902% hyperoffense..................20.95642% voltturn...................... 9.90845% semistall..................... 5.74173% stall......................... 2.74808% trickroom..................... 2.08525% sun........................... 0.98973% rain.......................... 0.74452% sunoffense.................... 0.62637% choice........................ 0.54519% monotype...................... 0.25496% sand.......................... 0.20962% hail.......................... 0.17736% rainoffense................... 0.12600% tailwind...................... 0.11598% monoelectric.................. 0.11238% mononormal.................... 0.05708% sandoffense................... 0.05600% monobug....................... 0.02636% monograss..................... 0.02289% monowater..................... 0.01622% gravity....................... 0.01603% monoghost..................... 0.01007% hailoffense................... 0.00935% monoice....................... 0.00546% monoflying.................... 0.00427% monofire...................... 0.00345% monoground.................... 0.00345% tricksun...................... 0.00035% monodark...................... 0.00035% monosteel..................... 0.00034% monopsychic................... 0.00029% monopoison.................... 0.00009% monofighting.................. 0.00004% dragmag....................... 0.00001% monorock...................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% multiweather.................. 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.210) -2.0|###### |######### -1.5|############### |################ -1.0|################# |######################## -0.5|######################## |########################## 0.0|########################## |############################## +0.5|################### |################# +1.0|######### |####### +1.5|#### |## +2.0|## | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.39%