weatherless...................87.00757% offense.......................61.78854% balance.......................24.37705% hyperoffense..................10.49888% sand.......................... 6.58352% voltturn...................... 4.91663% rain.......................... 3.69349% choice........................ 2.86464% semistall..................... 2.51105% monotype...................... 2.15921% sun........................... 2.10450% sandoffense................... 0.88661% stall......................... 0.82447% hail.......................... 0.76408% monoghost..................... 0.37941% monodragon.................... 0.34484% monowater..................... 0.34353% rainoffense................... 0.30108% monofire...................... 0.16104% multiweather.................. 0.15054% mononormal.................... 0.14967% monofighting.................. 0.12953% monopsychic................... 0.12735% monodark...................... 0.11859% trickroom..................... 0.11816% monoice....................... 0.10678% monograss..................... 0.10590% monobug....................... 0.08096% monopoison.................... 0.07658% monofairy..................... 0.06521% monosteel..................... 0.05777% sunoffense.................... 0.05426% monoelectric.................. 0.05076% monoflying.................... 0.04814% rainstall..................... 0.04770% monoground.................... 0.04245% tailwind...................... 0.03982% dragmag....................... 0.03851% monorock...................... 0.02976% trapper....................... 0.02845% sandstall..................... 0.02669% tricksun...................... 0.02626% hailoffense................... 0.02013% hailstall..................... 0.01313% sunstall...................... 0.01182% gravity....................... 0.00481% trickhail..................... 0.00088% trickrain..................... 0.00044% tricksand..................... 0.00044% Stalliness (mean: -0.300) -2.0| |# -1.5|## |####### -1.0|################# |########################### -0.5|############################## |######################### 0.0|##################### |############## +0.5|######### |###### +1.0|### |## +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%