weatherless...................88.95502% offense.......................57.51008% balance.......................29.90922% voltturn...................... 7.19435% hyperoffense.................. 6.92402% sand.......................... 5.97722% rain.......................... 4.06242% semistall..................... 3.59980% choice........................ 2.52931% stall......................... 2.05687% sun........................... 0.69865% sandoffense................... 0.60021% monotype...................... 0.45049% trapper....................... 0.44683% hail.......................... 0.33814% rainoffense................... 0.27691% monowater..................... 0.22140% rainstall..................... 0.15124% monoghost..................... 0.10100% trickroom..................... 0.09565% sunoffense.................... 0.07417% monofighting.................. 0.04042% sandstall..................... 0.03843% multiweather.................. 0.03146% monodark...................... 0.02115% monodragon.................... 0.02047% monobug....................... 0.02005% tricksun...................... 0.01502% monofairy..................... 0.00961% monograss..................... 0.00517% monoelectric.................. 0.00362% sunstall...................... 0.00330% monofire...................... 0.00248% monopsychic................... 0.00181% monoflying.................... 0.00169% monoground.................... 0.00151% mononormal.................... 0.00097% monoice....................... 0.00090% hailoffense................... 0.00073% monopoison.................... 0.00068% dragmag....................... 0.00064% tailwind...................... 0.00023% monosteel..................... 0.00014% hailstall..................... 0.00003% monorock...................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.139) -2.0| |# -1.5| |##### -1.0|############### |####################### -0.5|############################## |################### 0.0|##################### |########## +0.5|################# |############ +1.0|#### |### +1.5|# | +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.61%