weatherless...................68.00775% offense.......................45.72659% balance.......................35.03627% sand..........................18.25312% hyperoffense..................14.49581% sun...........................11.54265% voltturn...................... 8.73516% semistall..................... 3.43579% sandoffense................... 1.57443% rain.......................... 1.41662% stall......................... 1.30553% hail.......................... 1.20584% trickroom..................... 1.02228% choice........................ 0.70224% monotype...................... 0.66288% tricksun...................... 0.64669% sunoffense.................... 0.57239% multiweather.................. 0.42598% sandstall..................... 0.33328% dragmag....................... 0.23212% rainoffense................... 0.17510% monoghost..................... 0.16296% mononormal.................... 0.10705% monoflying.................... 0.09270% tailwind...................... 0.07872% tricksand..................... 0.06106% hailoffense................... 0.05775% monobug....................... 0.04856% monograss..................... 0.03605% monofighting.................. 0.03348% monopsychic................... 0.03090% monofairy..................... 0.03090% monofire...................... 0.03053% monoelectric.................. 0.03016% monodark...................... 0.02869% monopoison.................... 0.02612% monoice....................... 0.02281% monosteel..................... 0.02097% monowater..................... 0.01986% sunstall...................... 0.01582% monodragon.................... 0.01324% gravity....................... 0.01288% monorock...................... 0.01251% monoground.................... 0.00515% hailstall..................... 0.00441% trickhail..................... 0.00331% trapper....................... 0.00221% trickrain..................... 0.00074% Stalliness (mean: -0.197) -2.0|##### |#### -1.5|###### |########## -1.0|################# |###################### -0.5|############################# |############################## 0.0|############################## |########################### +0.5|################### |################# +1.0|####### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%