weatherless...................57.50683% balance.......................36.90796% sand..........................36.33375% hyperoffense..................25.25760% offense.......................20.76603% voltturn......................14.44968% semistall.....................11.37121% sun........................... 5.72483% stall......................... 5.69721% sandoffense................... 4.58137% sandstall..................... 2.45397% trickroom..................... 0.35130% choice........................ 0.33076% rain.......................... 0.25927% sunoffense.................... 0.22232% hail.......................... 0.21275% tricksun...................... 0.20035% dragmag....................... 0.15648% monotype...................... 0.12928% monofairy..................... 0.10374% hailoffense................... 0.05270% sunstall...................... 0.04702% multiweather.................. 0.03743% rainoffense................... 0.02594% monobug....................... 0.02498% tricksand..................... 0.02313% gravity....................... 0.01241% tailwind...................... 0.00349% monoghost..................... 0.00026% monowater..................... 0.00016% mononormal.................... 0.00011% trapper....................... 0.00007% monorock...................... 0.00003% monoelectric.................. 0.00003% trickhail..................... 0.00002% monofighting.................. 0.00001% monodark...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% hailstall..................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.010) -2.0|########## |########### -1.5|###################### |##### -1.0|####### |########## -0.5|########## |########## 0.0|################ |################ +0.5|############ |############################## +1.0|###################### |###### +1.5|###### |#### +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%