weatherless...................99.33888% balance.......................52.61013% semistall.....................29.63725% stall......................... 9.69531% offense....................... 7.62129% batonpass..................... 1.00676% sun........................... 0.44466% hyperoffense.................. 0.43601% sand.......................... 0.16399% rain.......................... 0.05247% monotype...................... 0.00055% monowater..................... 0.00045% sandstall..................... 0.00014% monopoison.................... 0.00010% dragmag....................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.714) -1.0|# |# -0.5|## |## 0.0|############### |############################## +0.5|############ |#### +1.0|########## |###################### +1.5|########## |######## +2.0|### | more negative = more offensive, more positive = more stall one # = 0.84%