offense.......................77.47930% weatherless...................69.69107% tailwind......................22.89457% balance.......................14.74342% trickroom.....................11.85826% rain..........................11.53803% sand.......................... 9.81282% hail.......................... 8.81348% hyperoffense.................. 7.77728% hailoffense................... 4.54822% trickhail..................... 2.55309% dragmag....................... 1.11450% sun........................... 0.14460% monotype...................... 0.03208% monopsychic................... 0.03208% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.464) | -1.5| |### -1.0|## |############################## -0.5|##### |###### 0.0|########## |# +0.5|##### | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 1.62%