weatherless...................88.95681% offense.......................47.34766% balance.......................27.27273% hyperoffense..................16.17038% semistall..................... 7.38513% rain.......................... 6.17235% sun........................... 1.86354% stall......................... 1.82410% hail.......................... 1.57760% sand.......................... 1.42970% rainoffense................... 1.19306% sunoffense.................... 0.71978% trickroom..................... 0.57188% monotype...................... 0.53244% choice........................ 0.53244% sandstall..................... 0.36482% hailstall..................... 0.31552% monoice....................... 0.16762% voltturn...................... 0.15776% monofighting.................. 0.10846% mononormal.................... 0.10846% dragmag....................... 0.06902% monowater..................... 0.05916% sandoffense................... 0.03944% monorock...................... 0.03944% monobug....................... 0.02958% monosteel..................... 0.02958% monoghost..................... 0.02958% monodark...................... 0.00986% monoelectric.................. 0.00986% Stalliness (mean: -0.218) |#### -1.5|######### |############## -1.0|################### |############################## -0.5|####################### |########################### 0.0|####################### |################### +0.5|########## |############# +1.0|####### |####### +1.5|###### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%