weatherless...................52.23077% offense.......................35.85182% balance.......................34.33759% sand..........................25.07424% hyperoffense..................20.10826% rain..........................17.41733% semistall..................... 6.34925% voltturn...................... 4.97519% dragmag....................... 3.94511% sun........................... 3.92390% stall......................... 3.35307% choice........................ 2.68909% monotype...................... 2.21232% hail.......................... 2.01313% sandoffense................... 1.16011% sandstall..................... 1.02455% rainstall..................... 0.59850% trickroom..................... 0.50997% monofighting.................. 0.46294% rainoffense................... 0.41129% monodragon.................... 0.39562% multiweather.................. 0.37164% sunstall...................... 0.33291% sunoffense.................... 0.31447% monobug....................... 0.30893% hailstall..................... 0.27758% monoground.................... 0.14755% monopsychic................... 0.12726% monosteel..................... 0.11804% monowater..................... 0.11712% hailoffense................... 0.11712% monodark...................... 0.11435% monorock...................... 0.10236% monoghost..................... 0.08207% monoflying.................... 0.07285% mononormal.................... 0.07101% allweather.................... 0.06824% monopoison.................... 0.06548% monofire...................... 0.06179% monograss..................... 0.04426% tricksand..................... 0.03412% tailwind...................... 0.03135% trickrain..................... 0.02951% monoelectric.................. 0.02859% monoice....................... 0.01291% tricksun...................... 0.00922% gravity....................... 0.00646% batonpass..................... 0.00277% trickhail..................... 0.00184% monofairy..................... 0.00184% Stalliness (mean: -0.145) -2.0|##### |######### -1.5|############### |##################### -1.0|####################### |####################### -0.5|######################### |############################ 0.0|############################## |######################### +0.5|######################### |########################### +1.0|############## |######### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.34%