weatherless...................39.51467% balance.......................36.65159% sand..........................35.32056% offense.......................28.25543% hyperoffense..................22.63836% rain..........................19.00241% semistall..................... 8.07486% voltturn...................... 7.47986% dragmag....................... 4.60926% stall......................... 4.37976% hail.......................... 3.48002% choice........................ 2.96343% sun........................... 2.89939% sandstall..................... 1.24603% monotype...................... 0.98572% sunstall...................... 0.89460% rainstall..................... 0.83235% monodragon.................... 0.68528% trickroom..................... 0.50021% hailstall..................... 0.44960% hailoffense................... 0.40874% sandoffense................... 0.26789% rainoffense................... 0.18653% monofighting.................. 0.11927% sunoffense.................... 0.11381% tailwind...................... 0.09850% allweather.................... 0.06469% monowater..................... 0.05064% monobug....................... 0.04434% tricksand..................... 0.03642% gravity....................... 0.03158% monoflying.................... 0.03121% monopsychic................... 0.03105% monosteel..................... 0.02551% multiweather.................. 0.02292% mononormal.................... 0.00623% monoghost..................... 0.00460% monopoison.................... 0.00382% monoice....................... 0.00363% monoground.................... 0.00329% monorock...................... 0.00303% trickrain..................... 0.00301% monofire...................... 0.00280% monodark...................... 0.00177% monoelectric.................. 0.00026% tricksun...................... 0.00014% monograss..................... 0.00001% batonpass..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.112) -2.0|########### |############# -1.5|##################### |################# -1.0|###################### |############### -0.5|################ |######################## 0.0|############################## |############################ +0.5|########################### |############################## +1.0|################ |############## +1.5|#### |#### +2.0|## |# +2.5|# |### +3.0| more negative = more offensive, more positive = more stall one # = 0.33%