sand..........................45.78872% balance.......................35.38074% weatherless...................31.15317% offense.......................27.88890% hyperoffense..................22.62089% rain..........................15.88240% semistall..................... 7.15830% stall......................... 6.95117% voltturn...................... 5.07507% hail.......................... 3.95400% sun........................... 3.29427% dragmag....................... 2.93410% sunstall...................... 2.88608% choice........................ 2.66471% sandstall..................... 2.27347% hailoffense................... 1.03894% hailstall..................... 0.66193% monotype...................... 0.56537% monodragon.................... 0.43634% trickroom..................... 0.29322% rainstall..................... 0.22011% sandoffense................... 0.16363% rainoffense................... 0.09175% monofighting.................. 0.07844% monowater..................... 0.03473% sunoffense.................... 0.02861% allweather.................... 0.02205% tailwind...................... 0.02117% monobug....................... 0.00721% multiweather.................. 0.00639% monosteel..................... 0.00461% gravity....................... 0.00199% monoice....................... 0.00167% mononormal.................... 0.00129% monoghost..................... 0.00048% monorock...................... 0.00021% monofire...................... 0.00019% monodark...................... 0.00009% monopoison.................... 0.00005% monoflying.................... 0.00004% monopsychic................... 0.00003% monoground.................... 0.00002% monoelectric.................. 0.00001% trickrain..................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.050) -2.0|######## |################ -1.5|################### |############ -1.0|################# |########## -0.5|############## |##################### 0.0|##################### |############################## +0.5|######################## |##################### +1.0|################# |######### +1.5|### |# +2.0|### |#### +2.5|### |###### +3.0| more negative = more offensive, more positive = more stall one # = 0.39%