weatherless...................74.02081% balance.......................46.28426% offense.......................44.78462% sun...........................13.88011% rain.......................... 8.84577% hyperoffense.................. 7.46785% trickroom..................... 5.77646% sand.......................... 5.05168% tailwind...................... 3.43982% multiweather.................. 2.12484% monotype...................... 1.71430% semistall..................... 1.37224% monowater..................... 0.75679% monograss..................... 0.60626% voltturn...................... 0.41607% choice........................ 0.33372% hail.......................... 0.32647% monofighting.................. 0.17725% trickhail..................... 0.17421% monoice....................... 0.10735% stall......................... 0.09103% sunoffense.................... 0.06295% monofairy..................... 0.05078% monorock...................... 0.01114% sandstall..................... 0.00622% monobug....................... 0.00473% sandoffense................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.087) -2.0| | -1.5| |### -1.0|####### |################## -0.5|######## |############ 0.0|############################## |####################### +0.5|################ |###### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.78%