weatherless...................77.36486% offense.......................39.54413% balance.......................36.20298% sand..........................14.89642% hyperoffense..................13.51054% sun........................... 6.91328% semistall..................... 6.42715% voltturn...................... 4.36355% stall......................... 4.31521% monotype...................... 2.37963% rain.......................... 1.93468% multiweather.................. 1.66252% sandoffense................... 0.94630% hail.......................... 0.62579% sunoffense.................... 0.58730% trickroom..................... 0.44495% dragmag....................... 0.43421% sandstall..................... 0.38318% choice........................ 0.35095% monobug....................... 0.32409% monosteel..................... 0.20502% monowater..................... 0.20054% monograss..................... 0.18890% mononormal.................... 0.17905% monodark...................... 0.15936% monoground.................... 0.15578% monoflying.................... 0.14951% monorock...................... 0.14503% sunstall...................... 0.13340% monodragon.................... 0.12355% monofire...................... 0.11639% monopsychic................... 0.10206% monofighting.................. 0.10117% monofairy..................... 0.09132% monoice....................... 0.09132% rainoffense................... 0.08863% trickhail..................... 0.07968% tailwind...................... 0.06894% monoghost..................... 0.06715% monopoison.................... 0.06356% monoelectric.................. 0.06356% hailoffense................... 0.02954% tricksand..................... 0.01970% rainstall..................... 0.01880% allweather.................... 0.01701% gravity....................... 0.00537% hailstall..................... 0.00090% Stalliness (mean: -0.034) -2.0|## |#### -1.5|####### |########### -1.0|################ |################## -0.5|####################### |########################### 0.0|############################## |########################### +0.5|##################### |################ +1.0|########## |####### +1.5|#### |### +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%