weatherless...................77.69213% balance.......................37.34667% offense.......................37.25865% sand..........................15.36676% hyperoffense..................13.72849% semistall..................... 6.80763% sun........................... 6.30166% stall......................... 4.85856% voltturn...................... 4.85500% monotype...................... 2.08921% rain.......................... 1.96210% multiweather.................. 1.74218% sandoffense................... 0.95483% sunoffense.................... 0.53349% hail.......................... 0.52525% dragmag....................... 0.48599% trickroom..................... 0.41419% sandstall..................... 0.38693% choice........................ 0.36271% monobug....................... 0.26445% monosteel..................... 0.22148% monowater..................... 0.20363% monodark...................... 0.17861% monograss..................... 0.16906% monoflying.................... 0.14373% mononormal.................... 0.13743% sunstall...................... 0.11820% monorock...................... 0.11756% monoground.................... 0.11436% monodragon.................... 0.09591% monofire...................... 0.08928% rainoffense................... 0.08634% monopsychic................... 0.08509% monoice....................... 0.07689% trickhail..................... 0.07521% monofighting.................. 0.06933% monofairy..................... 0.06494% tailwind...................... 0.05901% monopoison.................... 0.05226% monoghost..................... 0.05121% monoelectric.................. 0.04218% hailoffense................... 0.03138% allweather.................... 0.02904% rainstall..................... 0.01815% tricksand..................... 0.01684% gravity....................... 0.00491% hailstall..................... 0.00061% Stalliness (mean: -0.004) -2.0|### |#### -1.5|######## |########## -1.0|############### |################# -0.5|###################### |########################### 0.0|############################## |############################# +0.5|###################### |################# +1.0|########### |######## +1.5|#### |### +2.0|## |# +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.42%