weatherless...................80.04333% balance.......................40.43048% offense.......................29.59866% sand..........................15.97096% hyperoffense..................15.18457% semistall..................... 7.40568% stall......................... 7.38061% voltturn...................... 5.79554% sun........................... 3.91724% rain.......................... 2.02278% multiweather.................. 1.75224% monotype...................... 1.60429% sandstall..................... 0.64015% dragmag....................... 0.58582% sandoffense................... 0.56723% choice........................ 0.47897% monosteel..................... 0.44815% monowater..................... 0.42183% monoflying.................... 0.35729% hail.......................... 0.24361% sunoffense.................... 0.22691% trickroom..................... 0.15910% allweather.................... 0.13619% sunstall...................... 0.11059% monodark...................... 0.09099% monoghost..................... 0.06579% monograss..................... 0.04555% monopsychic................... 0.03597% monopoison.................... 0.03046% monoice....................... 0.02799% mononormal.................... 0.02767% rainoffense................... 0.02546% tailwind...................... 0.02444% monobug....................... 0.01329% monofire...................... 0.01096% monofairy..................... 0.01007% monoelectric.................. 0.00951% rainstall..................... 0.00839% trickhail..................... 0.00456% monofighting.................. 0.00355% monoground.................... 0.00263% monorock...................... 0.00151% monodragon.................... 0.00113% hailoffense................... 0.00087% gravity....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.087) -2.0|### |###### -1.5|####### |######### -1.0|########### |######## -0.5|############# |###################### 0.0|######################## |############################## +0.5|#################### |################ +1.0|######## |######## +1.5|#### |## +2.0|## |## +2.5|###### |## more negative = more offensive, more positive = more stall one # = 0.49%