weatherless...................88.86391% offense.......................43.13822% hyperoffense..................40.01596% balance.......................12.85353% monotype......................10.32061% batonpass.....................10.05055% sun........................... 5.74298% rain.......................... 4.78249% stall......................... 2.30677% mononormal.................... 2.02474% multiweather.................. 1.98084% dragmag....................... 1.96754% sunoffense.................... 1.84382% voltturn...................... 1.83850% monopsychic................... 1.77864% monoelectric.................. 1.71611% monoghost..................... 1.70547% sand.......................... 1.69083% semistall..................... 1.68551% monobug....................... 1.44206% trapper....................... 1.08953% choice........................ 1.01636% rainoffense................... 1.00306% hail.......................... 0.95783% monoflying.................... 0.84608% monodragon.................... 0.73966% monowater..................... 0.73301% sandoffense................... 0.57204% monosteel..................... 0.43767% monorock...................... 0.37515% monodark...................... 0.32726% monoground.................... 0.31928% monopoison.................... 0.20620% hailoffense................... 0.20620% monograss..................... 0.17294% monofire...................... 0.16496% monoice....................... 0.15565% monofairy..................... 0.13968% monofighting.................. 0.12239% trickroom..................... 0.03592% rainstall..................... 0.03459% gravity....................... 0.02927% tailwind...................... 0.01596% sandstall..................... 0.01064% sunstall...................... 0.00665% allweather.................... 0.00399% hailstall..................... 0.00266% Stalliness (mean: -0.753) |# -3.0|# |#### -2.0|########## |##################### -1.0|############################## |############################# 0.0|################# |######## +1.0|### |# +2.0|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.79%