weatherless...................90.51313% offense.......................43.98155% hyperoffense..................38.32774% balance.......................13.28878% batonpass.....................10.21430% monotype...................... 9.09741% sun........................... 4.73377% rain.......................... 4.14660% stall......................... 2.60997% dragmag....................... 2.29504% voltturn...................... 2.04300% semistall..................... 1.79196% mononormal.................... 1.77927% monopsychic................... 1.61085% monoelectric.................. 1.60539% multiweather.................. 1.59815% monoghost..................... 1.53000% sunoffense.................... 1.50565% sand.......................... 1.40158% trapper....................... 1.16511% monobug....................... 1.15979% rainoffense................... 0.90217% choice........................ 0.86630% hail.......................... 0.84586% monoflying.................... 0.71415% monowater..................... 0.64925% monodragon.................... 0.63022% sandoffense................... 0.47398% monosteel..................... 0.30998% monodark...................... 0.28394% monorock...................... 0.25948% monoground.................... 0.25837% monopoison.................... 0.19205% hailoffense................... 0.19102% monofire...................... 0.14653% monograss..................... 0.12854% monoice....................... 0.11422% monofairy..................... 0.10737% monofighting.................. 0.09685% trickroom..................... 0.03201% gravity....................... 0.02794% rainstall..................... 0.02332% tailwind...................... 0.01561% sandstall..................... 0.00760% hailstall..................... 0.00258% allweather.................... 0.00193% sunstall...................... 0.00008% Stalliness (mean: -0.712) | -3.0|# |#### -2.0|######### |##################### -1.0|############################## |############################## 0.0|################## |######## +1.0|### |# +2.0|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.78%