weatherless...................97.88672% offense.......................48.82756% hyperoffense..................25.82114% balance.......................17.44873% batonpass..................... 7.82835% monotype...................... 5.73522% stall......................... 5.61226% dragmag....................... 4.54999% voltturn...................... 3.49437% semistall..................... 2.29031% monoghost..................... 1.83502% monoelectric.................. 1.80311% rain.......................... 1.06344% monopsychic................... 0.93485% trapper....................... 0.85851% sun........................... 0.73607% rainoffense................... 0.44644% mononormal.................... 0.44041% sand.......................... 0.40456% monoflying.................... 0.33847% monobug....................... 0.26012% multiweather.................. 0.24729% monodragon.................... 0.22460% choice........................ 0.19100% sunoffense.................... 0.18336% monopoison.................... 0.16541% hail.......................... 0.15781% sandoffense................... 0.15397% monowater..................... 0.08645% monosteel..................... 0.08185% monofighting.................. 0.06783% hailoffense................... 0.06729% monofire...................... 0.06508% monodark...................... 0.06215% monograss..................... 0.02465% gravity....................... 0.02255% monorock...................... 0.01882% rainstall..................... 0.00629% monofairy..................... 0.00605% tailwind...................... 0.00501% trickroom..................... 0.00453% monoground.................... 0.00070% monoice....................... 0.00036% sunstall...................... 0.00000% allweather.................... 0.00000% sandstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.427) | -3.0| |### -2.0|##### |############ -1.0|#################### |############################## 0.0|#################### |######### +1.0|### |## +2.0|# |##### +3.0| more negative = more offensive, more positive = more stall one # = 0.91%