weatherless...................99.27603% offense.......................57.74401% balance.......................14.73350% hyperoffense..................14.08016% stall......................... 9.15544% monotype...................... 6.94505% dragmag....................... 6.49947% monoghost..................... 5.05320% batonpass..................... 4.76651% semistall..................... 4.28689% voltturn...................... 3.38759% monopsychic................... 0.87694% trapper....................... 0.72999% mononormal.................... 0.39698% rain.......................... 0.33537% sun........................... 0.25249% monoelectric.................. 0.25062% monoflying.................... 0.23517% monodragon.................... 0.22048% sand.......................... 0.15884% monobug....................... 0.13692% sunoffense.................... 0.13383% rainoffense................... 0.08872% monopoison.................... 0.08710% sandoffense................... 0.05200% multiweather.................. 0.04503% choice........................ 0.04403% hail.......................... 0.02232% monosteel..................... 0.01345% monowater..................... 0.01276% monofighting.................. 0.01172% monorock...................... 0.00867% gravity....................... 0.00481% monofire...................... 0.00307% monodark...................... 0.00288% hailoffense................... 0.00271% monograss..................... 0.00083% rainstall..................... 0.00066% trickroom..................... 0.00059% monofairy..................... 0.00035% tailwind...................... 0.00011% monoground.................... 0.00005% monoice....................... 0.00001% sunstall...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.158) | -3.0| |# -2.0|## |##### -1.0|################ |############################## 0.0|##################### |###### +1.0|#### |### +2.0| |######## +3.0| more negative = more offensive, more positive = more stall one # = 1.05%