weatherless...................55.02292% offense.......................50.36404% balance.......................43.09314% rain..........................16.97623% sun...........................13.45192% sand..........................11.64241% tailwind...................... 7.93220% voltturn...................... 7.68270% trickroom..................... 6.98848% hail.......................... 6.30980% semistall..................... 3.84306% multiweather.................. 3.24950% hyperoffense.................. 2.14444% monotype...................... 1.61378% tricksun...................... 1.26481% choice........................ 1.04872% tricksand..................... 1.03410% stall......................... 0.55532% sunoffense.................... 0.53874% trickhail..................... 0.51603% hailstall..................... 0.49760% monofire...................... 0.42949% batonpass..................... 0.41984% monoice....................... 0.26498% dragmag....................... 0.22402% mononormal.................... 0.16877% monograss..................... 0.14032% monosteel..................... 0.10971% monorock...................... 0.10181% monopsychic................... 0.09132% trickrain..................... 0.08585% monoelectric.................. 0.07476% monofairy..................... 0.06539% monowater..................... 0.04071% monoground.................... 0.03878% monodragon.................... 0.03155% hailoffense................... 0.01988% sandoffense................... 0.01809% monoghost..................... 0.01536% monobug....................... 0.01309% monopoison.................... 0.01029% monoflying.................... 0.01012% monofighting.................. 0.00656% monodark...................... 0.00076% sunstall...................... 0.00067% rainoffense................... 0.00056% gravity....................... 0.00046% trapper....................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.010) -1.5|# | -1.0|### |########## -0.5|################ |############################## 0.0|####################### |################## +0.5|################ |######### +1.0|#### |#### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.73%