weatherless...................56.54146% offense.......................54.02707% sun...........................28.27073% balance.......................21.45854% hyperoffense..................20.28765% rain..........................17.63790% multiweather..................11.17766% sand.......................... 7.44839% monotype...................... 3.07276% sunoffense.................... 2.64636% semistall..................... 2.55499% rainoffense................... 1.70897% hail.......................... 1.70220% stall......................... 1.67174% sandoffense................... 1.19797% trickroom..................... 0.83587% monoflying.................... 0.42301% monowater..................... 0.31810% monosteel..................... 0.26058% monoghost..................... 0.25719% monopsychic................... 0.25381% monorock...................... 0.24027% voltturn...................... 0.23350% monofighting.................. 0.20981% monopoison.................... 0.19966% monodark...................... 0.19628% monobug....................... 0.15567% sandstall..................... 0.15228% monofairy..................... 0.15228% monodragon.................... 0.12521% monograss..................... 0.12183% monofire...................... 0.11844% mononormal.................... 0.11168% hailoffense................... 0.10152% monoelectric.................. 0.07107% monoground.................... 0.05753% choice........................ 0.05415% tricksun...................... 0.04061% allweather.................... 0.03384% monoice....................... 0.03046% dragmag....................... 0.02369% rainstall..................... 0.02030% sunstall...................... 0.00677% tailwind...................... 0.00677% hailstall..................... 0.00677% gravity....................... 0.00338% trickhail..................... 0.00338% Stalliness (mean: -0.391) -2.0|## |### -1.5|######## |############## -1.0|########################## |############################ -0.5|############################## |########################### 0.0|######################### |############## +0.5|######### |###### +1.0|#### |### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%