weatherless...................55.67058% offense.......................52.34925% sun...........................29.33495% balance.......................22.26889% hyperoffense..................20.75041% rain..........................17.78325% multiweather..................11.22148% sand.......................... 7.31148% sunoffense.................... 2.83595% semistall..................... 2.75582% monotype...................... 2.61449% stall......................... 1.87564% rainoffense................... 1.85809% hail.......................... 1.52122% sandoffense................... 1.33735% trickroom..................... 0.97094% monoflying.................... 0.41454% monowater..................... 0.27111% voltturn...................... 0.25998% monoghost..................... 0.24458% monosteel..................... 0.23334% monopsychic................... 0.22617% monofighting.................. 0.18346% monobug....................... 0.15941% monodark...................... 0.15908% monopoison.................... 0.14270% monofairy..................... 0.13457% monodragon.................... 0.11830% monograss..................... 0.10727% monofire...................... 0.10142% hailoffense................... 0.09929% sandstall..................... 0.08803% monorock...................... 0.08777% mononormal.................... 0.07813% tricksun...................... 0.06077% monoelectric.................. 0.05848% monoground.................... 0.04949% choice........................ 0.04786% allweather.................... 0.03649% monoice....................... 0.02385% rainstall..................... 0.02325% dragmag....................... 0.02062% hailstall..................... 0.00662% tailwind...................... 0.00591% sunstall...................... 0.00492% gravity....................... 0.00246% trickhail..................... 0.00246% Stalliness (mean: -0.380) -2.0|## |### -1.5|######### |############### -1.0|########################### |############################## -0.5|############################## |########################### 0.0|######################### |################ +0.5|########### |###### +1.0|##### |### +1.5|# |# +2.0|## | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%