weatherless...................74.92414% offense.......................43.92474% balance.......................30.94646% hyperoffense..................12.47303% voltturn......................10.97757% sand.......................... 9.91008% rain.......................... 7.78205% sun........................... 6.86616% stall......................... 6.37443% semistall..................... 6.28134% monotype...................... 2.45675% hail.......................... 2.12634% multiweather.................. 1.57724% trickroom..................... 1.56383% sandoffense................... 0.66203% sunoffense.................... 0.48498% sandstall..................... 0.36454% choice........................ 0.35713% hailoffense................... 0.34631% dragmag....................... 0.31942% rainoffense................... 0.31278% monowater..................... 0.29325% monobug....................... 0.28510% mononormal.................... 0.25400% monoghost..................... 0.22140% monodark...................... 0.15597% monofire...................... 0.14383% monoflying.................... 0.13832% monorock...................... 0.12017% monograss..................... 0.11354% monoice....................... 0.11232% monoelectric.................. 0.09936% monofairy..................... 0.09905% monosteel..................... 0.09839% monopoison.................... 0.09167% monopsychic................... 0.09123% monoground.................... 0.09052% tailwind...................... 0.08893% monodragon.................... 0.07364% sunstall...................... 0.06413% monofighting.................. 0.04679% tricksun...................... 0.04573% rainstall..................... 0.04180% trickhail..................... 0.02643% gravity....................... 0.01573% tricksand..................... 0.01177% trickrain..................... 0.00663% hailstall..................... 0.00619% trapper....................... 0.00306% fear.......................... 0.00038% sandfear...................... 0.00019% allweather.................... 0.00019% Stalliness (mean: -0.008) -2.0|## |####### -1.0|################## |############################# 0.0|############################## |#################### +1.0|########## |#### +2.0|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.78%