weatherless...................76.04320% offense.......................45.16400% hyperoffense..................29.08602% balance.......................21.11947% rain..........................14.57427% batonpass..................... 8.69400% sun........................... 6.72880% rainoffense................... 5.71811% monotype...................... 5.06974% sand.......................... 4.48188% multiweather.................. 3.02788% stall......................... 2.63890% semistall..................... 1.99161% voltturn...................... 1.76432% hail.......................... 1.38130% sandstall..................... 1.27881% sunoffense.................... 1.03867% monorock...................... 0.88014% trickroom..................... 0.76266% monoghost..................... 0.75269% monofighting.................. 0.70283% monosteel..................... 0.66495% monobug....................... 0.60626% hailoffense................... 0.56502% monoflying.................... 0.47897% choice........................ 0.47104% monodragon.................... 0.41351% monopsychic................... 0.36100% monofire...................... 0.33073% monofairy..................... 0.32565% mononormal.................... 0.27826% monodark...................... 0.25022% monopoison.................... 0.18912% monoelectric.................. 0.18017% monoice....................... 0.16512% monowater..................... 0.14515% sandoffense................... 0.13226% monoground.................... 0.12917% dragmag....................... 0.11152% trapper....................... 0.06221% rainstall..................... 0.02074% monograss..................... 0.02074% Stalliness (mean: -0.439) |# -2.0|## |############### -1.0|############################## |########################## 0.0|################### |############### +1.0|### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%