weatherless...................54.07407% offense.......................33.79184% hyperoffense..................30.90934% rain..........................29.52067% balance.......................25.79360% rainoffense...................16.54579% sun...........................13.28560% batonpass.....................12.32951% semistall..................... 4.76565% stall......................... 4.73956% sunoffense.................... 4.32184% sand.......................... 4.09118% sandstall..................... 2.77254% multiweather.................. 0.97251% choice........................ 0.30458% voltturn...................... 0.18254% monotype...................... 0.14487% monosteel..................... 0.09095% monoground.................... 0.03427% monopsychic................... 0.03344% monoflying.................... 0.01062% mononormal.................... 0.00840% monodragon.................... 0.00362% hail.......................... 0.00099% monofire...................... 0.00043% monofairy..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.234) | -2.0|# |######################### -1.0|############################# |########################### 0.0|########################## |############################## +1.0|# |######## +2.0|### | +3.0|## more negative = more offensive, more positive = more stall one # = 0.65%