hyperoffense..................51.65401% weatherless...................45.61179% rain..........................41.80132% rainoffense...................32.42448% balance.......................23.00541% offense.......................17.47313% stall......................... 7.83310% sun........................... 6.63647% sand.......................... 6.29047% sunoffense.................... 5.76536% sandstall..................... 5.65624% batonpass..................... 4.92233% multiweather.................. 0.34004% semistall..................... 0.03435% choice........................ 0.02077% voltturn...................... 0.01138% monotype...................... 0.00878% monosteel..................... 0.00854% monopsychic................... 0.00329% monoground.................... 0.00010% monoflying.................... 0.00009% monodragon.................... 0.00008% mononormal.................... 0.00004% hail.......................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.457) | -2.0|## |############################# -1.0|############################## |################ 0.0|######### |################# +1.0|# | +2.0|##### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.89%