weatherless...................55.32026% offense.......................54.96036% balance.......................37.79672% sun...........................22.88872% trickroom.....................15.80925% rain..........................12.37851% voltturn...................... 9.26562% sand.......................... 7.49696% tricksun...................... 7.31503% hyperoffense.................. 5.38734% monotype...................... 4.62405% hail.......................... 3.84640% monowater..................... 2.82298% tailwind...................... 1.95532% multiweather.................. 1.91748% rainoffense................... 1.72839% semistall..................... 1.28819% monoice....................... 0.97843% choice........................ 0.82679% sunoffense.................... 0.60868% stall......................... 0.56738% tricksand..................... 0.31117% monoelectric.................. 0.25012% monofairy..................... 0.13721% monofire...................... 0.08584% monopsychic................... 0.08456% monobug....................... 0.07174% monodragon.................... 0.05391% hailoffense................... 0.04697% trickrain..................... 0.04622% sandstall..................... 0.04073% monodark...................... 0.03953% sandoffense................... 0.03783% monopoison.................... 0.03421% trickhail..................... 0.02544% mononormal.................... 0.02291% monosteel..................... 0.01488% monoground.................... 0.01451% batonpass..................... 0.01177% sunstall...................... 0.01049% monoflying.................... 0.00651% monofighting.................. 0.00441% monoghost..................... 0.00230% rainstall..................... 0.00187% gravity....................... 0.00067% monorock...................... 0.00001% monograss..................... 0.00001% dragmag....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.136) | -1.5|# |## -1.0|########## |################### -0.5|################## |########################### 0.0|############################## |################ +0.5|################# |######## +1.0|### |# +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.66%