sand..........................56.46810% offense.......................46.57269% weatherless...................43.33492% stall.........................28.17903% balance.......................25.24182% sandstall.....................17.67990% voltturn......................11.78930% monotype...................... 0.59027% mononormal.................... 0.58963% rain.......................... 0.19519% sun........................... 0.01683% multiweather.................. 0.01539% semistall..................... 0.00628% monosteel..................... 0.00064% trickroom..................... 0.00050% hail.......................... 0.00035% hyperoffense.................. 0.00017% sandoffense................... 0.00006% rainoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.410) | -1.5| | -1.0|##### |###### -0.5|########################## | 0.0|#################### |## +0.5|########## |####### +1.0| | +1.5| | +2.0|############################## | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%