weatherless...................74.14152% offense.......................40.42495% balance.......................34.65955% hyperoffense..................13.96930% sand..........................10.45087% voltturn......................10.31782% rain.......................... 7.45853% semistall..................... 6.43667% hail.......................... 5.30257% stall......................... 4.50953% sun........................... 3.52147% monotype...................... 3.34423% trickroom..................... 2.86883% choice........................ 1.59606% hailoffense................... 1.16010% sandstall..................... 0.80345% multiweather.................. 0.75274% monobug....................... 0.45329% monowater..................... 0.43943% rainoffense................... 0.42556% sandoffense................... 0.40692% sunoffense.................... 0.40259% monopoison.................... 0.26045% monosteel..................... 0.25351% monoghost..................... 0.24485% monopsychic................... 0.22925% monofighting.................. 0.22491% monodragon.................... 0.22058% monoelectric.................. 0.19024% monorock...................... 0.18548% monoflying.................... 0.17508% monoice....................... 0.17074% tricksun...................... 0.16988% monofairy..................... 0.16598% monograss..................... 0.14778% tricksand..................... 0.13564% monodark...................... 0.11527% dragmag....................... 0.11354% mononormal.................... 0.11267% monofire...................... 0.10834% rainstall..................... 0.09317% monoground.................... 0.07670% tailwind...................... 0.06500% hailstall..................... 0.04507% gravity....................... 0.03034% allweather.................... 0.02470% sunstall...................... 0.02427% trickhail..................... 0.00433% trickrain..................... 0.00390% trapper....................... 0.00130% Stalliness (mean: -0.041) -2.0|### |######## -1.0|################# |############################## 0.0|############################## |######################### +1.0|############# |##### +2.0|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.73%