weatherless...................73.35687% offense.......................38.74165% balance.......................36.00286% hyperoffense..................13.38535% voltturn......................12.03328% sand..........................11.15443% rain.......................... 7.56965% semistall..................... 7.05590% hail.......................... 5.44457% stall......................... 4.81424% trickroom..................... 3.31462% sun........................... 3.24591% monotype...................... 2.52608% choice........................ 1.78881% hailoffense................... 1.37124% sandstall..................... 0.98042% multiweather.................. 0.66706% rainoffense................... 0.40277% monobug....................... 0.36361% sunoffense.................... 0.35560% sandoffense................... 0.35455% monowater..................... 0.30950% monopoison.................... 0.20635% monosteel..................... 0.20189% monoghost..................... 0.19648% monofighting.................. 0.18447% tricksun...................... 0.17629% monodragon.................... 0.16226% monopsychic................... 0.14464% monoice....................... 0.13708% monoflying.................... 0.13005% monoelectric.................. 0.12046% monofairy..................... 0.12031% dragmag....................... 0.11830% tricksand..................... 0.10896% monorock...................... 0.09986% rainstall..................... 0.09624% monograss..................... 0.09213% monodark...................... 0.09147% mononormal.................... 0.08482% monofire...................... 0.07242% tailwind...................... 0.06575% monoground.................... 0.05547% hailstall..................... 0.04438% gravity....................... 0.03556% sunstall...................... 0.02185% allweather.................... 0.01905% trickhail..................... 0.00447% trickrain..................... 0.00393% trapper....................... 0.00096% Stalliness (mean: 0.001) -2.0|### |######## -1.0|################# |############################# 0.0|############################## |########################### +1.0|############## |##### +2.0|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.72%