weatherless...................70.77709% balance.......................39.61385% offense.......................30.06257% voltturn......................18.10696% hyperoffense..................13.26262% sand..........................11.60957% semistall..................... 9.78446% rain.......................... 8.13952% hail.......................... 7.80206% stall......................... 7.27650% trickroom..................... 4.94938% hailoffense................... 3.17837% choice........................ 2.47971% sun........................... 2.02779% sandstall..................... 1.68037% monotype...................... 0.42752% multiweather.................. 0.32500% tricksun...................... 0.26205% rainoffense................... 0.24832% sunoffense.................... 0.18321% sandoffense................... 0.15536% tailwind...................... 0.10316% dragmag....................... 0.09062% gravity....................... 0.07213% monosteel..................... 0.06072% monoghost..................... 0.04921% monobug....................... 0.04533% monopoison.................... 0.03967% monodragon.................... 0.03838% monoflying.................... 0.03613% monofairy..................... 0.02886% monodark...................... 0.02855% rainstall..................... 0.02805% monowater..................... 0.02149% monofighting.................. 0.02107% mononormal.................... 0.01955% monorock...................... 0.01585% monoice....................... 0.01476% monoelectric.................. 0.01287% hailstall..................... 0.00833% monofire...................... 0.00517% monograss..................... 0.00456% trickrain..................... 0.00383% monopsychic................... 0.00270% sunstall...................... 0.00204% trickhail..................... 0.00147% monoground.................... 0.00119% trapper....................... 0.00002% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.173) -2.0|### |####### -1.0|############ |##################### 0.0|####################### |############################## +1.0|################## |###### +2.0|## |### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.79%