weatherless...................60.59480% offense.......................41.63569% hyperoffense..................27.50929% balance.......................25.46468% rain..........................21.74721% sun...........................16.91450% multiweather.................. 9.85130% sand.......................... 7.06320% rainoffense................... 5.76208% hail.......................... 3.53160% semistall..................... 2.78810% stall......................... 2.60223% trickroom..................... 2.04461% choice........................ 1.67286% monotype...................... 0.74349% sandoffense................... 0.37175% voltturn...................... 0.18587% dragmag....................... 0.18587% tailwind...................... 0.18587% monopsychic................... 0.18587% monosteel..................... 0.18587% tricksun...................... 0.18587% trickrain..................... 0.18587% monofighting.................. 0.18587% monorock...................... 0.18587% Stalliness (mean: -0.461) -2.0|###### |#### -1.5|############ |################ -1.0|################## |################ -0.5|############################## |######### 0.0|#################### |############### +0.5|####### |####### +1.0|# |#### +1.5|# | +2.0|### more negative = more offensive, more positive = more stall one # = 0.59%