weatherless...................61.78559% offense.......................39.22364% hyperoffense..................27.57094% balance.......................26.90504% rain..........................22.23190% sun...........................15.82047% multiweather.................. 8.69506% rainoffense................... 6.14882% sand.......................... 6.14757% stall......................... 3.44501% semistall..................... 2.85537% hail.......................... 2.70953% trickroom..................... 1.94546% choice........................ 1.43942% monotype...................... 0.63151% sandoffense................... 0.45496% monosteel..................... 0.22748% voltturn...................... 0.13468% dragmag....................... 0.13468% tailwind...................... 0.13468% monopsychic................... 0.13468% tricksun...................... 0.13468% trickrain..................... 0.13468% monofighting.................. 0.13468% monorock...................... 0.13468% Stalliness (mean: -0.423) -2.0|###### |#### -1.5|############ |################# -1.0|################ |############## -0.5|############################## |######## 0.0|################## |################## +0.5|######## |####### +1.0| |#### +1.5|# |# +2.0|### more negative = more offensive, more positive = more stall one # = 0.59%