weatherless...................95.37054% offense.......................48.85135% balance.......................23.45141% hyperoffense..................21.83626% monotype...................... 7.74464% semistall..................... 3.28993% sand.......................... 3.18568% stall......................... 2.57104% sun........................... 1.32715% mononormal.................... 1.26977% monowater..................... 1.05489% monodragon.................... 1.05302% monofighting.................. 0.93114% monoghost..................... 0.91164% monodark...................... 0.90189% multiweather.................. 0.66714% monograss..................... 0.63114% monoground.................... 0.62739% monofire...................... 0.58801% monoelectric.................. 0.56026% monopsychic................... 0.48413% rain.......................... 0.46913% monoflying.................... 0.46501% monopoison.................... 0.46088% monofairy..................... 0.45976% monosteel..................... 0.37126% monoice....................... 0.33638% sandstall..................... 0.32513% hail.......................... 0.32476% monorock...................... 0.25275% sandoffense................... 0.23138% monobug....................... 0.22838% rainoffense................... 0.11700% sunoffense.................... 0.09188% hailoffense................... 0.06600% sunstall...................... 0.03450% hailstall..................... 0.00788% batonpass..................... 0.00413% tailwind...................... 0.00113% rainstall..................... 0.00075% Stalliness (mean: -0.355) |# -2.0|### |########## -1.0|########################## |############################## 0.0|###################### |############## +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%