weatherless...................95.18678% offense.......................49.84619% balance.......................23.38405% hyperoffense..................21.37958% monotype...................... 6.04002% sand.......................... 3.40871% semistall..................... 3.06712% stall......................... 2.32306% sun........................... 1.35378% mononormal.................... 0.94314% monodragon.................... 0.84398% monowater..................... 0.84207% monofighting.................. 0.77452% multiweather.................. 0.74229% monoghost..................... 0.72881% monodark...................... 0.70642% monograss..................... 0.49381% monoground.................... 0.48911% rain.......................... 0.47076% monofire...................... 0.45694% monoelectric.................. 0.43449% monofairy..................... 0.35824% monopsychic................... 0.35643% sandstall..................... 0.35593% monoflying.................... 0.35095% monopoison.................... 0.35022% hail.......................... 0.33384% monosteel..................... 0.28193% monoice....................... 0.27116% sandoffense................... 0.21355% monorock...................... 0.20223% monobug....................... 0.15765% rainoffense................... 0.10598% sunoffense.................... 0.09372% hailoffense................... 0.08199% sunstall...................... 0.02953% hailstall..................... 0.00594% batonpass..................... 0.00266% tailwind...................... 0.00110% rainstall..................... 0.00050% Stalliness (mean: -0.361) | -2.0|## |########## -1.0|######################### |############################## 0.0|###################### |############## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%