weatherless...................79.07935% offense.......................47.65130% balance.......................37.42721% sun...........................11.98062% hyperoffense.................. 9.05720% monotype...................... 4.41458% rain.......................... 4.26881% semistall..................... 4.00708% sand.......................... 3.07207% hail.......................... 3.04804% stall......................... 1.85722% trickroom..................... 1.50753% multiweather.................. 1.44889% mononormal.................... 0.75175% monopsychic................... 0.69404% tailwind...................... 0.54817% monoice....................... 0.54584% sandoffense................... 0.43548% monofire...................... 0.42536% sunoffense.................... 0.36142% rainoffense................... 0.35562% choice........................ 0.34421% monowater..................... 0.27816% monoground.................... 0.23907% monodark...................... 0.23458% monoelectric.................. 0.21363% monograss..................... 0.19848% monorock...................... 0.19640% monoghost..................... 0.15821% monodragon.................... 0.14859% hailstall..................... 0.12401% monoflying.................... 0.10297% hailoffense................... 0.09437% monobug....................... 0.08764% monosteel..................... 0.07968% sunstall...................... 0.07536% voltturn...................... 0.06991% monofighting.................. 0.06623% sandstall..................... 0.06591% tricksun...................... 0.04844% batonpass..................... 0.03974% dragmag....................... 0.03010% monofairy..................... 0.02359% Stalliness (mean: -0.080) -2.0|# |# -1.5|### |###### -1.0|########### |################ -0.5|####################### |############################# 0.0|############################## |####################### +0.5|################# |############ +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%